Computation for me
As a creative technologist in training, I see computation as a bridge between physical and digital experiences. Here's how I envision applying computational thinking to my interests:
Interactive Installations & Physical Computing:
- I'm interested in creating immersive installations that blend physical computing with digital interfaces. This includes working with projection mapping and concert visuals, potentially creating interactive spaces where brands can showcase their products.
Wearable Technology & Health:
- I'm particularly drawn to IoT and wearables, especially those integrating biosensors. I imagine creating projects that use real-time body data to influence artistic outputs, like using EEG readings to control lighting systems.
3D Modeling & Virtual Spaces:
- I want to explore building virtual worlds using Unity 3D, and creating digital exhibits where people can interact in new ways. I'm interested in combining this with AR and VR interfaces to create novel experiences.
Future Vision My long-term goal is to become a reference point for human-device interaction, possibly working with companies developing systems like the Humane AI Pin or Rabbit R1. I’ve meanwhile concluded that those probably won’t see much success, when Apple AI starts working properly and adopts an app agnostic view on systems, but I still find the challenge interesting. Eventually, I'd love to create a space where people can freely experiment with creative technologies, making technical ability less of a barrier to creativity.
Key Focus Areas
- Product Design and CAD modeling
- Installation design and fabrication
- Interactive furniture and electronics